About me

portrait

'birdsinneon' is an Australian music composer/sound designer specialised in creating electronic music and sound effects for video games. 'birdsinneon' excels in producing music for action and adventure genres, however their scope is not limited, meaning they are capable of creating tracks from diverse genres to fit any type of game. Right now 'birdsinneon' is open for commission so if they sound like they would be a good fit for your game, please don't be afraid to reach out and contact them.

In 2012, 'birdsinneon' first started producing music, creating hip-hop and trap beats for a now discontinued band, eventually with their focus shifting towards creating EDM and experimental music. Alongside producing a new genre, 'birdsinneon' taught themselves multiple music production techniques such as sound design, layering, mixing and mastering to bring their craft to a professional level.

Playing video games has been a passionate hobby for 'birdsinneon' (their favourites including 'hotline miami', 'a hat in time', 'halo', 'soma', 'ghostrunner', 'overwatch', 'bioshock' and 'stardew valley'), so after years of producing EDM, they decided to combine their love of video games and music production into creating soundtracks for games. It's safe to say that 'birdsinneon' has since become enamored with video game music composition and is deeply glad that they chose to walk down this path.


Technical skills

Digital Audio Workstations

  • Ableton (main)
  • FL Studio
  • Logic
  • Cubase
  • Pro Tools

Virtual Studio Technology (plug-ins)

  • Serum
  • Omnisphere
  • Diva
  • Massive

Additional skills

  • Proficient mixing & mastering skills
  • Melodyne
  • Granular synthesis
  • Access to professional, industry standard
    audio equipment and studios

Software experience

  • Wwise
  • Fmod
  • Unity engine